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World AI Sports Federation (WASF) Ranking and Points Calculation Rules (2026 Trial Version)

2026-08-21

World AI Sports Federation (WASF) Ranking and Points Calculation Rules (2026 Trial Version)

1. Positioning and Objectives
1.1 These regulations are formulated and promulgated by the World AI Sports Federation (WASF) to serve global mass sports, clubs, member associations, and emerging AI sports events.
1.2 The WASF ranking system is an internal and independent performance evaluation framework and does not directly equivalent to or replace the official rankings of national single-sport governing bodies.
1.3 These rules are guided by principles of transparency, verifiable data, open participation, and continuous progress to ensure objective evaluation across all recognized sports.

2. Scope of Disciplines
2.1 Recognized Sports: Taekwondo, Boxing, Karate, Traditional Martial Arts (Wushu), Robot Sports, Human-Robot Competitions, and Virtual Combat Sports.
2.2 Category Classification:

Technical Performance Category: Taekwondo Poomsae, Traditional Wushu Forms (Taolu), Karate Kata, and Boxing Fundamental Technique Assessments.

Combat Category: Sparring Taekwondo, Boxing Sparring, and Karate Kumite.
2.3 Specialized Traditional Martial Arts Leaderboards:

18-Weapon Core Movements Leaderboard: Quantitative metrics include speed, force, and explosive power.

Martial Arts School Power Generation Leaderboard: Data collected via standardized sensor arrays. Quantitative rankings evaluate measurable biomechanical metrics only and do not constitute an evaluation of the overall cultural or historical value of any traditional school.

3. Event Tiers and Champion Base Points
Event tiering is determined by a comprehensive assessment of organizer qualifications, competition codes, referee systems, participant geographic coverage, verified participant counts, and data evidence chains. The base points for champions in each tier are as follows:

WASF 4.0 (Club / Inter-Gym Level): 40 Points

WASF 5.0 (District / Local Open): 60 Points

WASF 6.0 (Provincial / Regional Open): 80 Points

WASF 7.0 (High-Spec Provincial / National Club Level): 100 Points

WASF 8.0 (National High-Spec Level): 120 Points

WASF 9.0 (National Division / National Series): 150 Points

WASF 10.0 (International Open): 200 Points

WASF 11.0 (Continental Championships Level): 250 Points

WASF 12.0 (World Championships Level): 300 Points

WASF 13.0 (Olympic & Top-Tier Global Level): 400 Points

4. Scale Requirements and Valid Match Regulations
These provisions apply across all categories including forms, sparring, robotics, and human-robot divisions. The recommended standard official ranking group requires a minimum of 4 entries.

1-Participant Category: Awarding official championships, formal placements, or ranking points is strictly prohibited. The entry must be merged into an eligible division or arranged in a verified match against a qualified competitor. If a valid match cannot be arranged, the result is recorded as a Performance Certification only.

2-Participant Category: Must complete a valid match; ranking points are calculated at 70% of the standard value.

3-Participant Category: Must complete a valid match; ranking points are calculated at 85% of the standard value.

4+ Participant Category: Standard official division; ranking points are calculated at 100%.

Scale Bonus Multipliers: Groups with 8 or more entries receive a 5% bonus; 16 or more receive 10%; 32 or more receive 15% (capped at 15%).

5. Points Calculation Formula and Coefficients
5.1 Calculation Formula:
Final Event Points = Champion Base Points × Rank Coefficient × Scale Multiplier × Event Quality Multiplier

5.2 Rank Coefficients:

1st Place: 1.00

2nd Place: 0.60

3rd Place (incl. tied): 0.36

5th Place (incl. tied): 0.216

9th Place (incl. tied): 0.151

17th Place (incl. tied): 0.106

33rd Place (incl. tied): 0.074

Intermediate ranks follow an equivalent proportional reduction model.

5.3 Event Quality Multipliers:

1.00: Fully compliant, well-organized, with fully verifiable evidence chains.

0.90: Minor operational or scale limitations.

0.75: Incomplete documentation with verifiable core performance data.

Pending: Unresolved competition disputes.

0.00: Exhibition, demonstration, or informal showcase events.

6. Ranking Cycles and Tie-Breaking Protocol
6.1 Ranking Cycle: Operates on a 12-Month Rolling System alongside an Annual Ranking. The Annual Ranking accumulates valid points earned within the current calendar year only.
6.2 Event Limit: Competitors are recommended to participate in at least 2 valid events per year. Total points are capped using the best 5 event results to prevent point farming.
6.3 Tie-Breaking Protocol: In the event of tied points, ties are broken in the following order:

Higher points earned in higher-tier events;

Total number of 1st-place finishes;

Total number of 2nd-place finishes;

Best performance in larger-scale divisions;

Most recent valid match result.

7. Technical Forms and Quantitative Martial Arts Standards
7.1 Standalone databases are maintained for Taekwondo Poomsae, Traditional Wushu Forms, Karate Kata, and Boxing Fundamentals. AI systems are permitted for trajectory tracking, pose estimation, and consistency analysis; however, official scoring must retain human referee oversight and verification.
7.2 Quantitative leaderboards for Traditional Martial Arts weapons and power generation must publish sensor models, sampling frequencies, measurement distances, valid thresholds, and outlier handling methodologies to ensure data reproducibility.

8. Robotics, Human-Robot, and Virtual Combat Framework
8.1 Independent databases are maintained for Robot Poomsae, Robot Movement Challenges, Human-Robot Competitions, AI Taekwondo Sparring, Virtual Boxing, Virtual Karate, and Virtual Wushu. These points do not mix with human athletic rankings.
8.2 Robotics and human-robot events strictly enforce the rule prohibiting single-entry championships. Standard divisions require at least 4 valid units, while formal challenge matches require a minimum of 2 valid units.

9. Innovative Event Historical Archives
9.1 WASF maintains an Innovative Event Historical Archive to register novel events supported by official rules, media evidence, and public verifiable results.
9.2 Archive Case: Verified Human-Robot Poomsae competitions are formally archived under the WAISF 5.0 tier (District/Regional Official Event). This classification represents a historical record of innovation. Absolute claims such as "world's first" are strictly prohibited due to search limitations. Events may apply for tier upgrades as governance and participation scale expand.

10. Third-Party Certification and Digital Credentials
10.1 WASF provides non-profit third-party event certification and free digital certificates. Certification confirms compliance with open WASF standards and data verification; it does not constitute endorsement by national governments or official single-sport associations.
10.2 Digital certificates contain minimal necessary parameters: Event Name, Discipline, Category, Placement, Score, WASF Tier, Verification ID, Issue Date, and a QR Verification Code.
10.3 Retroactive Performance Verification based on Public Data: For competitions organized by overseas or third-party sports associations where athlete results have been published on official websites or public media, WASF may initiate Retroactive Verification upon receiving a formal request or authorization from said association. Upon verifying the public rules and evidence chain, WASF will convert results into WASF ranking points, incorporate them into the rolling ranking system, and issue digital certificates.

11. AI Officiating and Data Governance
11.1 AI Principles: Governed by "AI-Assisted, Human-Responsible, and Verifiable Results." AI output shall not serve as the sole judgment basis when accuracy is insufficient or disputed.
11.2 Data Compliance: Original video footage, participant registration, and identity data shall be stored on local servers within the host jurisdiction. International WAISF validation uses minimized, anonymized summaries and cryptographic evidence hashes. Cross-border data transfers and minor data protection must comply with applicable privacy laws.
11.3 Non-Cross-Border Data Mechanism for Retroactive Verification: The Retroactive Verification described in Section 10.3 relies strictly on publicly available domain data. WAISF performs unidirectional verification and certificate issuance without fetching, transferring, or storing undisclosed local personal data, ensuring zero cross-border transfer of private data.

12. Excluded Categories
School fitness test metrics (including jump rope, pull-ups, and sit-ups) are currently excluded from the WAISF evaluation framework. Dedicated rules will be published once hardware sensors, testing protocols, and data governance standards reach required maturity.

13. Transparency and Revisions
All regulations, event tier designations, rankings, appeal procedures, and rule revisions are published on the official WASF portal. This document represents the "2026 Trial Version" and is subject to annual revisions based on event practices and international feedback.